No firearms at all — only frag grenades, but without count. Arcs across half the map, wall ricochets, double detonations in a trade: grenade physics itself becomes the main weapon.
The mode looks silly and plays cunning: trajectories demand calculation, and detonation timing is taught by your own mistakes. As a bonus, your classic-mode grenades stop flying "somewhere over there".
Play this mode →Maps for the modes live in the map catalog, guides in the blog, and your look in the models gallery.