The first Dust, vintage 1999 — the map that made sand arenas a fashion. It is built simpler than its successor: a wide yard, an underpass, and two sites the defense can shuttle between in mere seconds.
Everything turns on the underpass and the central gates — hold them and you set the tempo. The attack cashes in by stacking one site; the defense answers with quick rotations down the short path.
Play this map →More breakdowns live in the blog, and your look for the map is in the models gallery.