A dust for those who find the original roomy: about a quarter of the map is left, and the shooting never pauses. Made for 2v2 and 3v3 lineups — hence the name.
Short distances mean a rifle beats a sniper almost every time, and the timings even out: both teams arrive at the key spots together. A great way to warm up your aim before full-size dust.
Play this map →More breakdowns live in the blog, and your look for the map is in the models gallery.